Western Night League on Beacon Hill/Wye Valley slopes. Even more grotty than it was last time, with half the map trashed by forestry and the other half being the slope, and after tonight I still don't think point features are quite right there!
S-1-16-2-20-10-15-14-28-8-13-22-18-3-11-4-7-28-F. 340 points, exactly same as Paul, just I was in time... Joint 4th with Matt.
Wasn't planning on trying too hard tonight so kept to paths into 1. Lost 3 mins on 16 as forest trashed, all brambly, and control well hidden - I'd been just a couple of steps from it first time and had to relocate from vegetation.
Went in too early for 20, and a bit of guesswork on 10 - rough bearing, then stopping to try and match features in totally trashed area - very lucky to find.
Unsure on 15 - don't think the map helps as marsh, slope and vegetation not as mapped. Did find a massive unmapped boulder though. Eventually came across a stream and followed it down to control. Didn't see nice way across brambles and stream for 28 so went round, but got a good route through coming back. Had trouble finding attackpoint on path for 8 so overshot and had to come right up from path junction, fighting through some real grot.
Reasonable route to 13, then stupidly broke my resolve and went for a bit of slope rather than dead running 1k straight to 3. Lost a couple of mins on 22 - felt I went in at right height, but found the depression below me, so had to struggle down to the small crag. No idea at all where I was going in for 18 but as it was thick vegetation and across a rocky spur without control, can only assume I'd fallen off the map somewhere. Lucky to see lights to lead me in to right control. Then tried for 19 but gave up after 2 mins of clambering over rocks and then hitting a big bank of inpenetrable thigh deep.
Bit short of time from here so kept it simple mostly to paths and got helped into 26 a bit by Matt.
Think Ifor's planned well for the area, and tomorrow's courses should be good. Still maintain that the map isn't really up to date enough with regard to vegetation - and this is more important in night o when you can't see how bad it is until it's too late. Definitely the trick for tonight was to stay off the slope - think there was 290 points possible with only about 2k running and 6 contours ascent, and that would have been about good enough for top-10.