> 2. How are you affected by the higher speeds?
> Is it harder to read the map, or does the scale
> take care of that? Do you lose contact? How
> difficult is it to balance the urge to go fast with
> the urge to slow down and look at the map more?
I think it's like "normal" orienteering in this regard.
You never want to outrun your contact, and this
urge may exist in normal orienteering also. I
personally find urban sprint maps easier to
memorize and simplify than traditional forest
maps (and much easier to navigate), which may
have some bearing on the question, but other
than that, I think you look at the map just as
often (i.e., constanty in my case).
I think "speed" questions are a bit of a red herring.
I think what you (or at least I) get is psychological
time compression/expansion. Sort of like how driving
85 on an interstate may feel the same psychologically
as driving 30 on a crappy, winding one lane road.
You orienteer at the maximum your body, the
terrain, and rate of information flow can be handled,
then try to push it over the edge without getting in
trouble. A 4 min/k urban sprint and 10 min/k rough
forest feel the same to me if I'm doing this right, and
the course setter has done his or her job (that is,
information flow and decision rate per unit of
psychological time).
> the idea wasn't to necessarily take the best route
> but to just execute a good route as fast as you
> could.
Obviously, you want to take the fastest route for
you. It is better to take a 30 second route that you
find instantly, than a 25 second route that it takes
you 10 seconds to figure out, if your goal is to
minimize your time. If your goal is to train, you may
look for the second route, so you can train that
process and try to get that 10 second figure down
to 0 seconds in a future race by training the skill.
Again, I think this is like traditional orienteering.
The one contrast is that I think you always want
to take the fastest route, as opposed to a longer
traditional race where you may take a slower,
easier route early to not burn yourself out or read
ahead and make a profit on the time investment
later in the race. Investing time this way in
short races probably rarely pays off.
> One rule of thumb I think first saw on Michael
> Eglinski's blog is to favor the trails
You don't want the fastest route to be painful in
terms of nasty vegatation. I think it is ok for the
fastest route to be thru the forest, or painful in terms
of climb, tho pain is relative, and stacked lines are
rarely a feature of a sprint (and probably shouldn't
be (nor should they be a feature of traditional races
IMHO)).
> 5. In the absence of an impassable castle or 400m
> cliff face, legs "against the grain" of trails (requiring
> lots of trail changes and choices of going off-trail)
> are also good.
I think the abstract concept to shoot for is rate of
information processing/decision per unit of
(psychological) time. I personally don't think this is
different than other orienteering, but others may
disagree.
> Do you have any problems with the Sprint Map
> symbols? Are there any "impassable features"
> which are too easy to misread?
I personally don't find any any more difficult to read
than the uncrossable fence symbol (which I have
trouble with in a cluttered area). The thing to
remember, tho, is some people may not be familiar
with some of the symbols (e.g. uncrossable stone
wall), so you may want to have a little primer in
the course setters notes for any new symbols.
> Are the impassable green (settlement) areas
> taped off,
Not in my experience.
> or do you have to know to stay out from looking
> at your map?
Yes. And I personally much prefer the olive than
crosshatching the out of bounds settlements with
the pink hashing, as it is easier to read the features,
which is still valuable, even if you can't go there.
> 7. Do you re-fold your map a lot? Or are you
> moving too fast?
Again, I think it is is the same as traditional
orienteering.
> Are there any no-no's in sprint design? Conversely,
> are there any things US courses should emphasize?
One thing is that it is ok to draw the line thru out of
bounds/uncrossable areas (I believe this is a no-no
with traditional orienteering). The ideal goal of US
courses would be to prepare runners for international
races. But we have to play the terrain we're dealt.
> How far away from a control are you when you
> see the flag? Is it similar to regular length
> events? Do they vary (some visible from far off,
> some not)?
I think it is the same, see feature then flag. However,
in urban sprints, there are less negative features,
and boulder-like features, so you probably see the
flag at the same time as the feature more often in
practice.
Getting back to the principle of information change
per time -- if you see a flag from well off (in any
course), there is little information change during the
span of time it takes to get there, of course.
One thing you may see in international races is tons
of flags in the circle. I've seen 3 or 4 within a 30m
radius. It can be like trail O (or micro O, I guess,
tho I've never done that). This will be a violation of
USOF rules (but I personally think this is an ok
violation).
> It's 12 minute winning time, right?
I've heard 12-15. The official rules may be on the
IOF web site. USOF, I believe, doesn't have
sprint distance rules (and by default, I believe,
inherits from the IOF).
> I'll probably be designing for a 12-15 minute
> winning time by non-world class competitors
I think you're free to do what you want. I personally
believe we should design to IOF winning times for
top IOF runners, and if our top runners take longer,
so be it. (The principle, I think for me, is that our
runners should see what looks like something they
will see at a WOC or JWOC, so design to the WOC
and JWOC qual specs, at least for now). This
opinion of mine holds for all USOF formats. This, I
think, is a minority opinion in USOF, where the
tradition is to set to a WT based on the expected
USOF field (so you'd be fine to do as you propose
w.r.t. to the expectations of USOF members).
I've also written more opinions on urban sprints
at
http://www.mapsurfer.com/ol/ol_ar074.html.
Disclaimer: I'm bad at sprints (last at WC at the
EOC last year), so take my opinions with a
huge grain of salt ...
It would be interesting to hear other opinions in
this thread from those who have had more success
internationally.