One way to shrink errors like that is to use the one hunch rule. If you're like me, You get to where you think the control should be, and it's not there. You look around, and think "oh, I bet it's just over there." But then it's not, and so you repeat the process...and next thing you know, 10-20 mins blown.
You might try short-circuiting the process. After the first hunch, stop. Force yourself to punch out to a major, unmistakable feature (trail, hilltop, stream, etc), relocate, and come back in. That will still cost time, but hopefully more on the order of 5 minutes rather than 20.
And good attackpoints can often help avoid the whole problem, entirely!
That is true thank you. I will be trying to break down my points further into smaller segments so I navigate into my points more exactly, so if i get lost I know i'm within a 8 digit grid and not a 6 digit grid.
That helps, too! Collecting features along the way is one of my favorite things to do, especially in complex terrain. Like, oh, say, West Point!