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Discussion: Virtual-O new generation Virtual Orienteering Simulator

in: Orienteering; Training & Technique

Sep 16, 2015 11:48 AM # 
virtualo:
Hello,
I would like to present upcoming new generation of virtual orienteering simulator Virtual-O.

Virtual-O is an independent game developed mainly for PC and Oculus Rift. Main objective is creating a full featured virtual orienteering simulator.

Here is newest short ingame video:
https://youtu.be/UZqN2zjh120

And you can get more details on our page:
https://virtualo.org/

And Virtual-O is on facebook and twitter too:
https://www.facebook.com/virtualosimulator
https://twitter.com/Virtual_O

Nice day
Peter
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Sep 16, 2015 2:38 PM # 
roar:
As a gamer, the controls in catching features put me off. As long as you use WASD and a mouse, or let them be customisable, it looks great.

I've been looking forward to some fun Oculus Rift applications, though they're not really on the market yet.
Sep 16, 2015 3:42 PM # 
haywoodkb:
and it works on your Android or Apple smart phone http://www.vorienteering.com/home
Sep 16, 2015 4:21 PM # 
ken:
No, "vorienteering" was something different (real forest, virtual controls, no o-map).
Sep 16, 2015 4:54 PM # 
virtualo:
Yes, it's different project. Virtual-O is an desktop virtual orienteering simulator. More similar to Catching Features game.
Sep 16, 2015 9:50 PM # 
virtualo:
Thanks for feedback. Definitely input is something that may be considered with community. I'm aware how CF was working and classic FPS too.

Just wanted to add additional info:
Project is still in development. Probably few months from alpha phase (playable pilot map for selected volunteers).
Now I would like to get in touch with community and give it opportunity to shape the game and it's features.

So feel free to contact us on webpage (through contact form), facebook or twitter. Project is very open and hearing for opinion of players.
Sep 17, 2015 5:21 AM # 
JimBaker:
Nice video.
Sep 17, 2015 6:04 AM # 
Jagge:
And this isn't suunnistussimulaattori either. Here is some coach O headcam footage:
https://www.youtube.com/watch?v=beO_sreynJg
Sep 17, 2015 6:19 PM # 
f93erad:
This looks really great! Looking forward to trying it after the consumer Oculus Rift release!
Sep 17, 2015 6:26 PM # 
virtualo:
Just to make it clear. Oculus is fully optional. In fact normal desktop PC mode is top priority. Oculus support is only experimental.
Sep 22, 2015 2:57 PM # 
BoulderBob:
CF didn't allow me to look side to side without changing the direction of my running. I do this constantly while orienteering.
Sep 23, 2015 6:31 PM # 
virtualo:
Look to side is on considered features list. It's different problem for different types of inputs (keyboard + mouse, gamepad etc). So I must play with it from gameplay side. If it is realizable. But yes, I like that idea.
Sep 23, 2015 8:47 PM # 
Jagge:
In Suunnistussimulaattori you are able to look side to side without changing running direction
Sep 24, 2015 2:19 AM # 
Juffy:
I do this constantly while orienteering.

For realism, you should add a 30% chance of faceplanting while looking to the side.
Sep 24, 2015 7:04 AM # 
GuyO:
Or face-tree-ing...
Sep 25, 2015 12:42 AM # 
BoulderBob:
Well, that explains my face and this splitting headache.
Sep 25, 2015 2:43 AM # 
TrishTash:
Your face is not an effective means for splitting wood.

This discussion thread is closed.